Updated on 2026/02/10

写真a

 
HISATOMI Asuka
 
Organization
Research Field in Engineering, Science and Engineering Area Graduate School of Science and Engineering (Engineering) Department of Informatics Informatics Program Senior Assistant Professor
Title
Senior Assistant Professor
Degree
(2021.3 Kagoshima University)

Research Interests

  • 人工知能(進化計算、機械学習)

Research Areas

Soft computing, Intelligent informatics

Education

  • 2018.4 - 2021.3    Kagoshima University

  • 2016.4 - 2018.3    Kagoshima University

  • 2014.4 - 2016.3    Kagoshima National College of Technology

Research History

  • 2025.12    Kagoshima University   Senior Assistant Professor

Professional Memberships

  • 2022    情報処理学会

 

Papers

  • Hisatomi A., Koba H., Mizuno K., Ono S. .  ELTHON: An Escher-like Tile design method using Hierarchical Optimization .  Applied Soft Computing112   2021.11Reviewed International journal

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:Applied Soft Computing  

    Escher-like tiling attempts to design a tile whose copies cover a plane with no overlaps and no gaps. Deforming a given image shape into a tileable shape while maintaining the original shape as far as possible is a difficult problem. A tileable shape similar to a given image can be generated by an analytical optimization method (AOM) that requires no iterative calculations. However, the generated shape is often non-tileable due to edge self-intersections; moreover, as the method is sensitive to small changes of the input image shape, the input shape must be adjusted manually by much trial and error. To avoid this problem, this paper proposes an Escher-Like Tile design method using Hierarchical OptimizatioN (ELTHON), which divides the tile-design problem and resolves the subproblems by two different methods. The given problem (such as the goal figure shape) is modified by an upper-layer optimizer, and feasible solutions (such as the tileable shapes) are found by a lower-layer optimizer based on AOM. Because the upper layer employs metaheuristics such as a genetic algorithm, which support flexible objective functions and constraints, different types of figure similarity metrics and constraints can be selected to avoid the generation of non-tileable shapes. Experimental results showed that ELTHON designed tiles without violating the constraints, whereas 58.9% of the solutions found by AOM violated the constraints. Additionary, in 16 of 32 figures tested, ELTHON produced tileable shapes with higher similarity to given images compared with AOM, whereas AOM outperformed ELTHON in only two figures.

    DOI: 10.1016/j.asoc.2021.107771

    Scopus

  • Hisatomi A., Matsuyama T., Kinoshita T., Mizuno K., Ono S. .  Escher-like tiling design from video images using convolutional variational autoencoder .  Journal of Information Science and Engineering37 ( 3 ) 575 - 592   2021.5Reviewed International journal

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    Language:English   Publishing type:Research paper (scientific journal)   Publisher:Journal of Information Science and Engineering  

    This paper proposes a method that deforms a prominent movie or animation character into a tileable shape. Tiling is the act of covering the plane with one or a very few types of figures without overlaps and/or gaps. Although some previous methods can transform a given shape into a tileable shape, they cannot easily move the character into a suitably tileable pose. The proposed method learns the latent feature space that abstracts the target character's silhouettes using a convolutional variational autoencoder, and looks for the poses suitable for tiling by optimization in the latent space. Experimental results showed that the proposed method successfully generated tileable figures of the tested character in various poses, some of which were not included in the training dataset.

    DOI: 10.6688/JISE.20210537(3).0005

    Scopus

  • 久冨あすか .  階層型最適化方式とデザインへの応用に関する研究 .      2021.4

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    Authorship:Lead author   Language:Japanese   Publishing type:Doctoral thesis  

  • Asuka Hisatomi, Hitomi Koba, Kazunori Mizuno, Satoshi Ono .  Application of Escher-like Tiling Design to Confectionery Shape Design .  2019 International Conference on Technologies and Applications of Artificial Intelligence (TAAI)   1 - 6   2019.11Reviewed

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    Language:English   Publishing type:Research paper (international conference proceedings)  

    DOI: 10.1109/TAAI48200.2019.8959833

  • 鞍津輪一希, 上鶴晃平, 久冨あすか, 川崎洋, 小野智司 .  白黒2階調の補助線を用いた幾何歪みに頑健な2次元コードとその復号方式に関する研究 .  情報処理学会論文誌:数理モデル化と応用 (TOM)12 ( 2 ) 69 - 81   2019.7Reviewed

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    Language:Japanese   Publishing type:Research paper (scientific journal)  

  • Asuka Hisatomi, Hitomi Koba, Makoto Kamizono, Kazunori Mizuno, Satoshi Ono .  Escher-like tiling design using hierarchical optimization .  Proceedings of the Genetic and Evolutionary Computation Conference Companion   89 - 90   2017Reviewed

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    Language:English   Publishing type:Research paper (international conference proceedings)  

    DOI: 10.1145/3067695.3076093

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Presentations

  • Yuki Nakashima, Jun-ichi Matsuoka, Asuka Hisatomi, Satoshi Ono   A Preliminary Study on Collaboration Model of Sparsely-Synchronized Heterogeneous Coevolution   International conference

    2018 JPNSEC International Workshop on Evolutionary Computation  2018.9 

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    Language:English   Presentation type:Oral presentation (general)  

  • 中島 有貴,松岡 淳一,久冨あすか,小野 智司   協調型共進化の性能評価を目的 としたベンチマーク問題と問題の再分割が性能に与える影響の検証  

    2018 年度 人工知能学会全国大会(第 32 回)  2018.6 

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    Language:Japanese   Presentation type:Oral presentation (general)  

  • 久冨あすか, 木場仁美, 神薗誠, 水野一徳, 小野智司   多目的最適化を用いたエッ シャー風タイリング図形の生成に関する研究  

    2017 年度 人工知能学会全国大会 (第 31 回)  2017.5 

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    Language:Japanese   Presentation type:Oral presentation (general)  

  • 久冨あすか, 木場仁美, 神薗誠, 水野一徳, 小野智司   進化型多目的最適化を用いた エッシャー風タイリング図形の設計に関する基礎研究  

    火の国情報シンポジウム 2017  2017.3 

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    Language:Japanese   Presentation type:Oral presentation (general)  

  • 久冨あすか, 木場仁美, 神薗誠, 水野一徳, 小野智司   エッシャー風タイリング図形 の自動設計における目的関数の検討  

    進化計算シンポジウム 2016  2016.12 

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    Language:Japanese   Presentation type:Poster presentation  

  • Asuka Hisatomi, Hitomi Koba, Kazunori Mizuno, Satoshi Ono   Escher-like Tiling Design Using Estimation of distribution algorithm   International conference

    24th International Symposium on Artificial Life and Robotics (AROB 2019)  2019.1 

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    Language:English   Presentation type:Oral presentation (general)  

  • KUBO Kanta, HISATOMI Asuka, ITO Hirotaka, HIGASHIZONO Yuta, ONO Satoshi   A Preliminary Study on Behavioral Analysis of Automobile Assembly Work Using Self-Supervised Learning  

    Proceedings of the Annual Conference of JSAI  2024  The Japanese Society for Artificial Intelligence

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    Language:Japanese   Presentation type:Oral presentation (general)  

    <p>In recent years, there has been a growing demand for analysis of worker behavior in the manufacturing industry to address labor shortages and improve work efficiency, and similar analysis is desired for automobile assembly. However, in many factories, measurement of work time and confirmation of the accuracy of procedures are still performed manually. Because of this growing importance, temporal action segmentation methods using deep neural networks have been applied to automotive assembly videos. However, supervised methods for temporal action segmentation require labels for each frame of the video, making the annotation cost extremely high compared to conventional classification tasks. Therefore, we propose a temporal action segmentation method that employs a self-supervised learning approach to analyze the behavior of automobile assembly operations from a small amount of supervised data. Experimental results show that the proposed method can perform temporal action segmentation from a small amount of supervised data.</p>

    DOI: 10.11517/pjsai.jsai2024.0_2k4gs1005

    CiNii Research

  • KIYOTA Koki, KUBO Kanta, HISATOMI Asuka, ITO Hirotaka, HIGASHIZONO Yuta, ONO Satoshi   A Preliminary Study on Behavioral Analysis Using Vision and Language Foundation Model for Automobile Assembly Work Videos  

    Proceedings of the Annual Conference of JSAI  2025  The Japanese Society for Artificial Intelligence

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    Language:Japanese   Presentation type:Oral presentation (general)  

    <p>There is a growing demand for behavior analysis of workers in automobile manufacturing to automate the monitoring of compliance with work procedures and the measurement of each task's duration. Previous methods using deep neural networks for behavior analysis require frame-by-frame labels of videos for training through supervised learning, resulting in a shortage of labeled data becoming a significant challenge. On the other hand, in recent years, Vision and Language Models (VLMs), which acquire shared embeddings between images and text through large-scale pretraining, have attracted attention as a type of foundation model. By leveraging VLMs, it is becoming possible to build models more efficiently, even in domains that traditionally required large amounts of labeled training data. Therefore, this study proposes a method utilizing the language modality by applying CLIP (Contrastive Language-Image Pre-training), one of representative VLMs, to behavior analysis in automobile assembly videos. In particular, this study verifies whether leveraging the language modality enables the construction of a model with a small amount of labeled training data.</p>

    DOI: 10.11517/pjsai.jsai2025.0_3n6gs702

    CiNii Research

  • KUBO Kanta, KUSAKABE Takeru, NAGAI Yuya, HAMADA Yuki, HIROSE Yudai, MORIMOTO Fumiya, MIYATA Masamitsu, SUZUKI Shota, WAKAMATSU Kento, HISATOMI Asuka, ITO Hirotaka, HIGASHIZONO Yuta, ONO Satoshi   A Comparative Study on Temporal Action Segmentation for Automobile Assembly Work Videos  

    Proceedings of the Annual Conference of JSAI  2023  The Japanese Society for Artificial Intelligence

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    Language:Japanese   Presentation type:Oral presentation (general)  

    <p>In recent years, there has been a growing demand for analysis of worker behavior from the viewpoint of labor shortage and improved work efficiency in factories such as automobile assembly. Behavioral analysis of assembly operations makes it possible to automate the measurement of the time required for each task and to confirm that operators are following the same procedures as in the manual. Due to this growing demand, temporal action segmentation using Deep Neural Networks (DNNs) has been widely studied as a new behavior analysis technology. On the other hand, standard benchmark datasets for temporal action segmentation often have a person in action or an object accompanying the action occupying a large area within the viewing angle of the video. On the contrary, videos of automobile assembly operations show a moving automobile that is larger than a worker, which may interfere with the analysis of the workers’ behavior. Therefore, this study applies several existing temporal action segmentation methods to this problem and verifies their effectiveness. Experimental results suggested the possibility of automating behavior analysis in automobile assembly operations.</p>

    DOI: 10.11517/pjsai.jsai2023.0_2m1gs1003

    CiNii Research

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Intellectual Property

  • 映像訓練データ拡張システム、映像訓練データ拡張方法及びプログラム

    小野 智司, 久保 莞太, 久冨 あすか, 伊藤 浩隆, 東園 雄太

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    Application no:特願2024-049773  Date applied:2024.3

Awards

  • Excellent Paper Award

    2019.11   Application of Escher-like Tiling Design to Confectionery Shape Design

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    Award type:Award from international society, conference, symposium, etc.  Country:Taiwan, Province of China

  • 全国大会優秀賞

    2017.5   2017 年度人工知能学会全国大会(第 31 回)   多目的最適化を用いたエッ シャー風タイリング図形の生成に関する研究

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    Award type:Award from Japanese society, conference, symposium, etc. 

  • 情報処理学会九州支部奨励賞

    2017.3   火の国情報シンポジウム 2017   進化型多目的最適化を用いた エッシャー風タイリング図形の設計に関する基礎研究

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    Award type:Award from Japanese society, conference, symposium, etc.